Okay, deep breath, let's get this over with. In the grand act of digital self-sabotage, we've littered this site with cookies. Yep, we did that. Why? So your highness can have a 'premium' experience or whatever. These traitorous cookies hide in your browser, eagerly waiting to welcome you back like a guilty dog that's just chewed your favorite shoe. And, if that's not enough, they also tattle on which parts of our sad little corner of the web you obsess over. Feels dirty, doesn't it?
Hasbro CEO’s AI Enthusiasm Backfires Amid Wizards of the Coast Controversies
Hasbro CEO Chris Cocks revealed plans to integrate AI significantly in game development for Dungeons & Dragons and Magic: The Gathering. Despite a recent ban on AI-generated art by its subsidiary, Wizards of the Coast, Hasbro is pushing forward with AI, aiming to streamline production…

Hot Take:
Forget dragons and wizards—Hasbro’s real adventure is navigating the treacherous dungeons of AI hypocrisy!
Key Points:
- Hasbro’s CEO, Chris Cocks, announced the company’s plans to build and use bespoke AI systems in game development.
- AI is already being used in developing games like “Dungeons & Dragons” and “Magic: The Gathering.”
- Cocks emphasized AI’s role in both internal processes and gameplay elements.
- Despite a recent ban, Wizards of the Coast (WOTC) admitted to using AI-generated content for marketing.
- The company is grappling with mixed messaging and public scrutiny over its AI policies.
